Overview

Conceptual platform exploring how a national healthcare provider could support members in building sustainable health habits through personalized action plans and behavioral science principles.

My role

Led the continuous onboarding experience design. Conducted user research across North America, co-launched diary studies with a business designer, and collaborated with a multidisciplinary team including other service and interaction designers, visual designers, design directors, business designers, and the client's internal working group.

Outcome

Validated through research with 158 participants that digital tools can drive sustainable behavior change, with the majority of study participants shifting from contemplation to active behavior change. Delivered high-fidelity prototypes and strategic recommendations that informed the client's preventative care strategy.

Healthy Habits

Healthy Habits

Healthy Habits

SETTING THE SCENE

An internal startup for preventative care

The client wanted to explore a proactive approach to member health. Rather than waiting for people to get sick, what if they could help members build healthier habits before problems arose?


The challenge: designing for a broad definition of "personal health" that meant different things to different people (chronic conditions, stress, sleep, nutrition). The solution needed to meet people where they were without overwhelming them.

THE CHALLENGE

How might we design a system that supports sustainable behavior change?

Phase 1 research had identified six health archetypes and created four high-level experience concepts. Our challenge was to move from concepts to a concrete platform that could actually help people change their behaviors.

key questions

Understanding behavior change, not just features

Understanding behavior change, not just features

Understanding behavior change, not just features

This wasn't just a design problem. It was a behavior change problem. We needed to understand not just what people wanted, but what actually worked in their daily lives.


My task: Lead the continuous onboarding experience while contributing to the broader service design work through research, testing, and strategic recommendations.

01

Habit formation

What helped them form habits?


02

Barriers

What barriers prevented them from following through?


03

Contextual

How could we design a system that adapted to each person's unique context?

research approach

Multi-method research with 71 people

To answer these questions, we conducted comprehensive research over 10 weeks to understand how people defined personal health, made progress on their goals, and what behavior change techniques they currently used.

I led semi-structured interviews across Northern Virginia, DC, and San Francisco. These weren't typical 30-minute sessions. We spent 2.5 hours with each participant, doing concept testing, ecosystem mapping, and walking through their kitchens and refrigerators.

01

Defining health

Our primary aim was to gain a deeper understanding of how individuals define health, their motivations, successes, and challenges.

02

Mapping health influences

To gain visual insights into the factors influencing people's health and their relative importance, we asked participants to fill out a health ecosystem map

03

Evaluating concepts

To gauge what design concepts people found both desirable and valuable. We aimed to accomplish this through concept evaluation and ranking

A participant showed us zipongo, a health app she currently uses to track recipes.

A participant shows us his kitchen and food pantry.

A participants evaluates an experience concept.

DIARY STUDIES

4-7 days of health journeys

Working with a business designer, I launched a longitudinal diary study through dScout. Participants completed 4-7 days of daily reflections on their health goals and progress.


What this revealed: Health aspirations aren't static. People's motivation, energy, and circumstances shifted day by day. Any solution needed to adapt to this reality.

key questions

Understanding behavior change, not just features

Understanding behavior change, not just features

Understanding behavior change, not just features

Our research revealed four critical insights that shaped the entire platform design.

01

The definition of "personal health" varies

It extends beyond physical well-being to encompass mental, spiritual, financial, social, familial, and emotional aspects.

It extends beyond physical well-being to encompass mental, spiritual, financial, social, familial, and emotional aspects.

02

People are more than their conditions

They desire to be seen holistically by their care team, beyond any specific diagnosis.

03

Progress over perfection 

Incremental steps towards small and significant achievements enable individuals to reach larger health goals.

04

The influence of social circles

People are influenced by their social circles. This can influence or impact starting or maintaining healthy actions.

05

Self-reflection inspires self-accountability

Self-reflection inspires self-accountability

Self-reflection incentivizes behavior by creating a sense of self-evaluation and awareness. 

06

Weight loss as a window into health issues.

Everyone wants to lose weight. Oftentimes weight loss provides a window into bigger health aspirations or underlying private concerns.

design approach

Building a north star based on research

During the remaining nine weeks of the project, our team focused on designing a service blueprint, ideating concept features, conducting usability testing, and creating high-fidelity prototypes. We aimed to create a future-state concept that would enable sustainable healthy habits and improve health outcomes through behavioral change techniques.

Research

4 experience concepts

6 archetypes

70 behavioral change techniques

6 research insights

2 mindsets

Ideation

Mental models

Guided experience

Self-guided experience

with care team

FROM INSIGHTS TO SERVICE MODELS

Translating research into design directions

Based on our research insights, I worked with the team to design four service model concepts to test with participants.


Why service models, not just features: We were designing a holistic system, not just an app. Each model represented a different philosophy about what support people needed: human guidance, data insights, or both.

Launchpad

A data-driven platform offering insights, recommendations, and self-visualization tools.

Launchpad + care team

The data platform enhanced with care team integration and family features.

lifecoach

A digital coach providing personalized guidance and action plans (called "Pursuits").

lifecoach + care team

Combining digital coaching with human health coach support and family health tracking.

TESTING THE CONCEPTS

Service model desirability testing

We recruited 9 participants (6 from our priority archetypes: Overwhelmed Caregivers and Lifestyle Nurturers) for hour-long desirability testing sessions.


What we tested: Participants evaluated each service model and its sample features individually, scoring them and providing feedback on what would make each feature better for their lives.

RESEARCH INSIGHTS

Understanding behavior change, not just features

Understanding behavior change, not just features

Understanding behavior change, not just features

Our research revealed four critical insights that shaped the entire platform design.

01

Provide guidance

All participants saw value in “Lifecoach” as a starting point to achieve their health aspirations and goals.

“I like that it nudges you to do certain things and it’s clear on what you have to achieve.”

“I like that it nudges you to do certain things and it’s clear on what you have to achieve.”

02

Eliminate clutter and noise

Participants appreciated Launchpad's “Insights" for its ability to analyze their holistic health and identify what is not working effectively

Participants appreciated Launchpad's “Insights" for its ability to analyze their holistic health and identify what is not working effectively

Participants appreciated Launchpad's “Insights" for its ability to analyze their holistic health and identify what is not working effectively

"It eliminates doubt, noise, and clutter, giving you the confidence that your efforts will have a tangible impact. I'd download it today!"

03

Rewards felt familiar

Opinions on "Incentives and Rewards" varied, but everyone recognized their value due to familiarity.

Opinions on "Incentives and Rewards" varied, but everyone recognized their value due to familiarity.

Opinions on "Incentives and Rewards" varied, but everyone recognized their value due to familiarity.

I would say [rewards] is probably the most effective because it's familiar with what I am doing."

04

Connect with people

There was limited resonance with the Care Team concepts. However, it's crucial to maintain meaningful and timely connections with people.

There was limited resonance with the Care Team concepts. However, it's crucial to maintain meaningful and timely connections with people.

There was limited resonance with the Care Team concepts. However, it's crucial to maintain meaningful and timely connections with people.

“It's like having your best friend who helps me stick to my goals and provides support to get there and stay on track.”

usability testing

Learning, building, and iterating on Healthy Habits

Taking what we learned from our desirability studies, we created wireframes of Healthy Habits. We then conducted three sprints of usability testing, focusing on our prioritized features. Our objective was to gauge people's responses to the onboarding experience, collaborative action plan, and other key elements.

key takeways

A safe, personalized space

A safe, personalized space

A safe, personalized space

01

Enhance onboarding guidance

Participants found the onboarding process to be fairly straightforward but expressed a desire for more prompts and guidance, particularly during interactive sections like the mad libs.

02

Create a ‘safe space’

Participants appreciated that Healthy Habits emphasized the privacy of reflections, assuring them that their thoughts and reflections are only visible to them unless they choose to share them.

DEFINING THE PLATFORM

A service design framework for behavior change

With the Lifecoach model validated, I collaborated with the team to design Healthy Habits around four interconnected pillars:

MY FOCUS: CONTINUOUS ONBOARDING

Making the first experience feel personal

Within this broader platform, I led the design of the continuous onboarding experience, recognizing that first impressions would determine whether members engaged or abandoned the platform.


The concept: Rather than a traditional tutorial, onboarding would introduce members to behavior change concepts through their first "Pursuit."


Step 1: Introduction to Pursuits
Explain what Pursuits are, set expectations, and give members agency to choose whether to start.


Step 2: Getting to know you
Members define their health goals and log activities over the past 24 hours, creating a personalized baseline for their health journey.

Insights

Capturing, analyzing, and presenting information that matters to people and HCPs.

Continuous onboarding

Self-visualization

Actionable insights

the final concept

Introducing Healthy Habits

Pursuits

Recommending short behavior change recipes, made up of small actionable steps

Pursuit recommendations

Pursuit steps

Reflections

Guiding insightful reflections related to personal wellness

Feedback

Mood check-ins

Prompted reflections

Support

Providing the righ support, at the right time

Motivational nudges

On-demand health coach

Celebration and rewards

VALIDATING WITH USERS

Testing efficacy with 87 participants

With the onboarding experience designed and the platform defined, we needed to test whether Healthy Habits features could actually change behavior. Working with a business designer, I co-launched a 4-week study.

The study design: We compared two groups: digital-only (using Pursuits, reflections, and mood check-ins) versus those who also spoke with health coaches weekly. This experimental design let us measure which features drove behavior change and whether human support was necessary.

With the onboarding experience designed and the platform defined, we needed to test whether Healthy Habits features could actually change behavior. Working with a business designer, I co-launched a 4-week study.

The study design: We compared two groups: digital-only (using Pursuits, reflections, and mood check-ins) versus those who also spoke with health coaches weekly. This experimental design let us measure which features drove behavior change and whether human support was necessary.

With the onboarding experience designed and the platform defined, we needed to test whether Healthy Habits features could actually change behavior. Working with a business designer, I co-launched a 4-week study.

The study design: We compared two groups: digital-only (using Pursuits, reflections, and mood check-ins) versus those who also spoke with health coaches weekly. This experimental design let us measure which features drove behavior change and whether human support was necessary.

500+

500+

mood check-ins

mood check-ins

600+

reflections

reflections

3,600+

minutes of health coach calls

minutes of health coach calls

BEHAVIORAL CHANGE HAPPENED

From contemplation to action

Participants showed significant increases in their health or perception of their health after the study. Using the Stages of Change model, we saw shifts from contemplation (thinking about change) to action (actively changing behavior).


Digital Only: 89% in contemplation before, 34% in contemplation and 66% in action after

Health Coach: 86% in contemplation before, 30% in contemplation and 69% in action after


What this proved: Well-designed digital features could be as effective as human health coaching for certain populations, opening possibilities for scalable preventative care.

Examples of participant's mood check-ins

reflections

Lessons from designing for behavior change

Service design reveals what matters

This project reinforced that the best healthcare design happens when you understand the full system. By spending time in people's homes, observing their routines, and understanding their contexts, we uncovered insights that traditional research methods would have missed. The kitchen walkthrough revealed more about food relationships than any survey could.

Designing for the overlooked

Overwhelmed Caregivers taught me that the people who need health support most are often the ones designing for themselves last. Meeting them where they were, with tools that worked unobtrusively in the background, became the key to creating something valuable. This population reminded me why I design for healthcare: to serve those who are underserved.

Research rigor builds confidence

Conducting interviews and studies, co-launching an 87-participant validation study, and grounding everything in behavioral science gave the team and client confidence in our recommendations. When you do the work, people trust the insights.

Behavior change requires patience and personalization

The most valuable insight: people don't need more health advice. They need tools that meet them where they are, celebrate small wins, and adapt to their lives. Progress over perfection. Health is dynamic, not static, and our designs should be too.

Continuous onboarding sets the foundation

Designing onboarding taught me that first experiences shouldn't just teach features. They should build trust, demonstrate value immediately, collect data for personalization, and set expectations for the relationship ahead. Onboarding is where behavior change begins.

Let's connect:
Let's connect:
Let's connect: